soft8soft writes: The Verge3D gallery has started getting filled up! Check out the beautiful Bean Bag configurator created by the Dutch artist Martin Hammersma. Everything was done with Puzzles - there is no a single line of programming code in this web app!
Pietro Chiovaro writes: Hi everyone! Here's the 360 degree view of the Medieval Building with some rendering details. 5 hours of render 1080p 60fps 500 frames 50 samples + Denoiser Blender Cycles
bintang senja writes: Hello Again ! This second video (see part one here) is about giving the materials and textures to the scene that already lit in previous tutorial. If you have any comment please let me know, I love to hear what do you guys think. Thanks Hope You Guys Enjoy 😉
dichitoarchitetto writes: Hi everyone! I'm proud to announce that the "Associazione Blender Italia", a no-profit organization founded by Italian Blender enthusiasts, passionate CG artists, professionals and hobbysts, will hold the first national conference on Blender on March 10th, 2018 starting at 09:30 and closing at 19:00. The location chosen is "Spazio ZUT", Corso Cavour 83/85, [...]
The post First Italian Blender Conference: March 10, Foligno appeared first on BlenderNation.
I would have totally believed that this is a claymation animation, but Peter Mattson pulled off an amazing job with Blender! Peter writes: I started this commercial thinking I was going to use claymation. After using Blender to create a storyboard, I figured it'd be easier to just make it with CGI and try to mimic [...]
The post Commercial: "What Is A Puffin?" for Georgia Aquarium appeared first on BlenderNation.
Michel Anders writes: Hi, because measuring is better than just assuming, I did some research on the question whether small meshes perform better than alpha mapped textures when rendering particle systems. The short answer is: Yes you can speed up your renders significantly is you take the time to model a silhouette instead of alpha [...]
growthnodes writes: Today we finalized the first public release of the GrowthNodes addon for Blender. GrowthNodes is a Blender plugin for generative content creation and simulation of organic growth processes on polygonal surfaces. It can be utilized for both destructive and non-destructive content generation. Simulation is stored as a series of shapekeys which allows fine [...]
Karlis Stigis writes: Spider Web generator made using Animation Nodes addon. Modelling convincing Spider Web is a tedious and time consuming process, especially if lots of different variations are needed. Textures are great, but sometimes they just doesn't cut it. This Animation Nodes setup will ease your pain and save you time, which can be [...]
This is hilarious and weird at the same time: watching a trailer with a totally different ending. Made me laugh out loud, enjoy :) WHAT IF “Agent 327: Operation Barbershop” had a different ending than that epic hairdryer-flamethrower we all know and love? This question came up several times during the story development process. Agent [...]
Rich Colburn writes: The modeling cloth addon is available. It's very experimental but it's a lot of fun to play with. I made a demo video of the current feature set.
The post Modeling Cloth Addon Available for Experimentation appeared first on BlenderNation.
jsabbott writes: Welcome to the second tutorial of the 3D Low-Poly Game Modeling for Beginners series. In this tutorial we will be modeling a low-poly A-frame cabin. You can also find the written version of this tutorial here.
Sketchfab just launched a marketplace! It was a logical step forward and the most often requested feature by the community of the community of over 1.3 million artists. With the 3D viewer and model inspector, not only do you get to see the 3D models, but also their anatomy. You know for sure how a [...]
Over on Sketchfab, I just launched a new fun texturing challenge, sponsored by Allegorithmic. This week we’re turning our attention to fashion! Grab this pair of sneakers by kenprol and texture your heart out. Adding a bit of geometry here and there is allowed but be sure to concentrate on the paint job and textures! [...]
Erol writes: Hey guys! I'm excited to share some of the work I did in 2017! I'm grateful for all the things I've learned and all the projects I've had the privilege of being a part of. In 2017 I entered several new fields, including Archvis, Architecture Design, AR and VR! I'm already in the [...]
yoji writes: Hi everyone! Here is my full training that I started to sell on the Blender market! The price will 29.99$ during this month only. I did choose to give back 20% of the sales for the Blender development fund. So don't hesitate , it's a good deal and you will contribute! Description: The [...]
The post Blender 2.79 Complete training from beginner to pro [$] appeared first on BlenderNation.
bintang senja writes: Hello BlenderNation Community ! I'm making a video series about How to Light a Simple interior Scene in Blender, I hope it's easy to follow, it's gonna be some videos about lighting, shading rendering and compositing, now it's part 01. You can download the .blend file for the room scene here. Hope [...]
The post How to Light a Simple Interior Room in Blender | Video Series appeared first on BlenderNation.
Enjoy the work of Paweł Pęcherzewski, Freelance 3D Artist from Warsaw, Poland. I'm a 3D generalist, capable of doing almost all sort of works in Blender.
Manu Järvinen writes: I finally finished my latest short animated film, Phase Number Five. Made with Blender. It's about the four most important phases of the history of the humankind. It also questions what the fifth one could be. The first four phases are based on the book Kaiken Käsikirja (The handbook of Everything) by [...]
Blender developers meeting notes - 2018-01-15 Here are the notes from today's 17 UTC (18 CET) meeting in irc.freenode.net #blendercoders. Bastien Montagne writes: 1) Blender 2.79 'a' release Nothing new since last week, we keep integrating some more fixes though. We'd like to include some security fixes, see here for details. Goal is again to [...]
jayanam writes: In this video tutorial about hard surface modeling with Blender I show how to use the Hardops and Carver MT addon together.