jayanam writes: In this Armory3d video tutorial I show how to improve the thridperson character and camera controller, that that the camera rotates around an origin point without having to press the mouse button.
Join Matthijs de Rijk as he recreates an old pistol in Blender and Substance Painter tonight.
While the YouTube situation is still unresolved, the Blender Foundation has started experimenting with the Peer to Peer video hosting platform PeerTube (hint: they're doing a crowdfunding campaign right now!) We are doing a PeerTube test on video.blender.org. It is running on one of our own servers, in a European datacenter. Just click around and [...]
The post Blender Foundation YouTube Update: Video.blender.org appeared first on BlenderNation.
jsabbott writes: Welcome to the fifth tutorial of the 3D Low-Poly Game Modeling for Beginners series. In this tutorial we will be modeling a low-poly fantasy-style scene. You can also view the written tutorial here.
Enjoy the work of Mark Newnham from Melbourne, Australia!
Derek Elliott writes: WHAT IS UP BLENDERNATION!!! Ever wondered what the heck a Normal Map or Gloss Map is good for? Well they're essential to creating realistic textures, and in this tutorial I'll teach you how to use them! We cover those two maps and how to plug them in to the Principled Shader. Textures [...]
Cycles is getting some love! Plus UI and workflow improvements, the Code Quest might be getting to an end but there's still a lot going on. Grab a drink and tune in Blender Today Live!
While there's no word from YouTube about the problems on the Blender Foundation's (and others!) channels yet, the team is now uploading all their content to the Blender Cloud. Francesco writes: Since a few days all Blender videos on the OFFICIAL BLENDER CHANNEL have been blocked worldwide without explanation. We are working with YouTube to [...]
Armory is getting more and more attention. This series of tutorials by Serapth will help you get started! Armory is a newly free for all open source game engine built to run inside of Blender (2.7 and 2.8), while being programmed using either logic nodes or the Haxe programming language. This tutorial series covers all [...]
Gottfried Hofmann writes: If you ever wondered what the corrective smooth modifier in Blender is all about, here is a tutorial explaining all settings in detail and by example:
The post All about the Corrective Smooth modifier - Blender tutorial appeared first on BlenderNation.
Aum Animation Studio writes: Hi friends, As promised here is the making for the Andy Pirki 'Painting' promo.
Jesse Davis writes: From blenderer.com: Making landscapes in Blender is time-consuming. First, you come up with an idea, then you make the different objects to transfer that idea to your screen, having to model, texture, sculpt and maybe even bake all of them. After all that hard work you want something good, no, great looking [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Saiga Antelope (Saiga tatarica) by TShahan on Sketchfab Codex of Death by Athikar on Sketchfab Handpainted Chicken Coop Diorama by allen_roldan on Sketchfab Monster by rudolfs on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2018, week 25 appeared first on BlenderNation.
Darkfall writes: In this video, we will be composing a Digital Matte Painting called Skyfort. We will be using some Images (Links to the Originals below, or you can use your own) and some Video assets (also links below) in order to make this Digital Matte Painting. I wanted to go for a fantasy / [...]
p2design writes: Hi guys, New livestream starts soon showing how I will animate this monster walk cycle in blender for NOARA video game. Hope to see you there. Pierrick
The post Livestream - Monster Walk cycle animation in blender appeared first on BlenderNation.
Linkun writes: Hey all! BPUP is a new free Blender add-on that allows you to pause and unpause Blender at ANY time, Including during a render. When you pause Blender, a icon in the taskbar will appear. To resume the Blender application, simply left-click on the in and hit 'Resume'. BPUP can even hold a [...]
yogyog writes: Getting a good matte from a bad greenscreen. Having found a solution to using bad greenscreen footage in Blender, I feel I should share it with the rest of you. Plus, after the success of my Tesla Coil Lightning tutorial, I found myself looking back at other Blender tricks I've found that could [...]
The highly anticipated Graswald pack is now available! Julius Harling writes: After almost two years of work, Graswald is finally released to the public! Graswald is a professional high-quality asset pack containing different species of weeds, grass, and moss as well as various kinds of debris, packed in a powerful add-on that allows incredible customization. [...]
The post Graswald - Professional Grass, Weeds & Moss for Blender [$] appeared first on BlenderNation.
Earlier today, the videos on the Blender Foundation's YouTube channel became unavailable. Some users report being able to see some videos, but for most people everything is gone. Ton is looking into it. Current speculations are that this is caused by an algorithm issue - some other channels like the MIT Open Sourseware channel are [...]
Rudy Michau writes: Hi everyone ! Today a very fast video. No stupid question : how to unwrap sphere for texture presentation ? Unwrap a sphere to show your own textures, it's not obvious. Discover a (eccentric ?) way to unwrap a sphere for a good texture presentation in Blender. After that, you will be [...]